Citizen Sleeper Game Review

· 2 min read
Citizen Sleeper  Game Review

Citizen Sleeper is the work of the author of In Other Waters and featuring incredible character art created by Guillaume Singelin is a narrative RPG set on Erlin’s Eye. The space station has thousands seeking to live in the interstellar world of capitalist capitalism.

Sleepers are the digitalized human mind inside an artificial body managed by a corporate entity that wants you back. As you move among the flimsy and colourful inhabitants of the Eye it is your responsibility to establish friendships, earn your keep, and navigate the factions of this strange city if you wish to make it through the next episode.




A vacant station located on the margins of a system experiencing crisis. In a state of chaos, disorganized living, chaotic, and unruly -- it was established by idealists in the shadows of a major financial decline. It's now tethered with anarchic alliances among ramshackle factions and a common desire to escape the shackles of corporate power.



Every time you go for a run, you are able to wake up and decide what you want to do with your spare time. Work in the yard or do shifts at the bar. You can also find rare items in the marketplace or street food. You can make or break alliances. Learn the truth. Beware of those that hunt your. Discover how to survive and flourish, one cycle at one time.



The station plays host to celebrities from all walks of life trying to eke out an existence amid the stars. Salvagers, engineers, hackers and bartenders every one of them has a past that led them to the station. Select which of them you'd like to help and shape your future.



Infiltrate the station's cloud and gain access to decades of digital information, discover new areas and unlock hidden secrets. It's your own power that can change your future. If you're willing investigate the stations' networks, there's a wealth of corporate secrets and AIs that could be utilized against you.



Essen-Arp says to them that you are just property, an additional asset to an investment portfolio that spans the sky. In a universe in which the expansion of humankind has been characterised by the exploiting and the extracting your resources, you're being a part of a system that is abusive. There is a way to get rid of the oppressors of your body and make your way in this richly imagined world of sci-fi, which investigates notions of individuality, freedom Precarity, identity, and precarity.



Every single time, you'll roll your dice. Choose to assign them to an array of possibilities available to you on the station. Every action you make, pick what, and who, is important to you. This will influence the lives of people in your vicinity, and, ultimately, your station's future.


Clocks track both your actions and those of the others in the vicinity. Starting with becoming a local in over the Overlook Bar to protecting a family member from Yatagan enforcers. Clocks let you to keep track of your personal development and also the impact you exert on the people that surrounds the world around.


Follow drives not quests, allowing you to pick and decide on the narratives and the activities relevant to your needs. While you're doing this the game, you'll be shaping the five abilities of your character (Engineer, Interface, Endureand Intuit, and Engage) while unlocking rewards and bonuses that reflect and influence how you be a part of the world.


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